const { PrismaClient, RoomType, SectionType } = require('@prisma/client'); const prisma = new PrismaClient(); async function main() { console.log('Seeding database with realistic 3D coordinates...'); // Seed Roles const rolesData = [ { name: 'Facility Owner', permissions: { admin: true }, isSystem: true }, { name: 'Manager', permissions: { users: { manage: true }, tasks: { manage: true }, inventory: { manage: true } }, isSystem: true }, { name: 'Grower', permissions: { tasks: { view: true, complete: true }, inventory: { view: true } }, isSystem: true }, { name: 'Worker', permissions: { tasks: { view: true, complete: true } }, isSystem: true } ]; for (const r of rolesData) { const existing = await prisma.role.findUnique({ where: { name: r.name } }); if (!existing) { await prisma.role.create({ data: r }); console.log(`Created Role: ${r.name}`); } } const ownerRole = await prisma.role.findUnique({ where: { name: 'Facility Owner' } }); // Create Owner const ownerEmail = 'admin@runfoo.run'; const existingOwner = await prisma.user.findUnique({ where: { email: ownerEmail } }); if (!existingOwner) { await prisma.user.create({ data: { email: ownerEmail, passwordHash: 'password123', name: 'Travis', role: 'OWNER', roleId: ownerRole?.id, rate: 100.00 } }); console.log('Created Owner: Travis (admin@runfoo.com)'); } else { // Update existing owner to have roleId if missing if (!existingOwner.roleId && ownerRole) { await prisma.user.update({ where: { email: ownerEmail }, data: { roleId: ownerRole.id, name: 'Travis' } }); console.log('Updated Owner permissions'); } } // Create Default Supplies const supplies = [ { name: 'Nitrile Gloves (L)', category: 'PPE', quantity: 5, minThreshold: 10, unit: 'box', location: 'Ante Room', vendor: 'Uline', productUrl: 'https://uline.com' }, { name: 'Hypochlorous Acid', category: 'CLEANING', quantity: 12, minThreshold: 5, unit: 'gallon', location: 'Janitor Clonet', vendor: 'Athena' }, { name: 'Rockwool Cubes 4"', category: 'OTHER', quantity: 450, minThreshold: 200, unit: 'cube', location: 'Veg Storage', vendor: 'GrowGen' }, { name: 'Trimmers (Fiskars)', category: 'MAINTENANCE', quantity: 15, minThreshold: 15, unit: 'pair', location: 'Trim Jail', vendor: 'Amazon' } ]; for (const s of supplies) { const existing = await prisma.supplyItem.findFirst({ where: { name: s.name } }); if (!existing) { await prisma.supplyItem.create({ data: { ...s, category: s.category } }); console.log(`Created Supply: ${s.name}`); } } // ============================================ // FACILITY 3D LAYOUT (New) // ============================================ // 1. Property let property = await prisma.facilityProperty.findFirst(); if (!property) { property = await prisma.facilityProperty.create({ data: { name: 'Wolfpack Facility', address: '123 Grow St', licenseNum: 'CML-123456' } }); console.log('Created Facility Property'); } // 2. Building let building = await prisma.facilityBuilding.findFirst({ where: { propertyId: property.id } }); if (!building) { building = await prisma.facilityBuilding.create({ data: { propertyId: property.id, name: 'Main Building', code: 'MAIN', type: 'CULTIVATION' } }); console.log('Created Facility Building'); } // 3. Floor let floor = await prisma.facilityFloor.findFirst({ where: { buildingId: building.id } }); if (!floor) { floor = await prisma.facilityFloor.create({ data: { buildingId: building.id, name: 'Ground Floor', number: 1, width: 100, // 100x100 grid height: 100 } }); console.log('Created Facility Floor'); } // 4. Rooms (Spatial Layout Organization) // We define explicit positions for known room names to ensure a clean, non-overlapping layout. // Any existing rooms matching these names will be moved to these coordinates. const layoutMap = new Map([ // Legacy Rooms (from original seed) ['Veg Room 1', { x: 5, y: 5, w: 30, h: 40, c: '#4ade80', type: RoomType.VEG }], ['Veg Room 2', { x: 5, y: 55, w: 30, h: 40, c: '#4ade80', type: RoomType.VEG }], ['Flower Room A', { x: 45, y: 5, w: 50, h: 60, c: '#a855f7', type: RoomType.FLOWER }], ['Flower Room B', { x: 45, y: 75, w: 50, h: 60, c: '#a855f7', type: RoomType.FLOWER }], // New/Demo Rooms ['Veg Room', { x: 5, y: 105, w: 30, h: 40, c: '#4ade80', type: RoomType.VEG }], ['Flower Room', { x: 45, y: 145, w: 50, h: 60, c: '#a855f7', type: RoomType.FLOWER }], // Common Rooms ['Dry Room', { x: 105, y: 5, w: 25, h: 30, c: '#f59e0b', type: RoomType.DRY }], ['Mother Room', { x: 105, y: 45, w: 25, h: 25, c: '#4ade80', type: RoomType.MOTHER }], ['Clone Room', { x: 105, y: 80, w: 20, h: 20, c: '#4ade80', type: RoomType.CLONE }], ]); // 1. Update/Move Existing Rooms const existingRooms = await prisma.facilityRoom.findMany({ where: { floorId: floor.id } }); for (const room of existingRooms) { if (layoutMap.has(room.name)) { const layout = layoutMap.get(room.name); await prisma.facilityRoom.update({ where: { id: room.id }, data: { posX: layout.x, posY: layout.y, width: layout.w, height: layout.h, color: layout.c } }); console.log(`Updated Layout for: ${room.name}`); // Remove from map so we don't double-create layoutMap.delete(room.name); } else { // Move unknown/other rooms out of the way to a "Garage" area console.log(`Moving unknown room to storage area: ${room.name}`); await prisma.facilityRoom.update({ where: { id: room.id }, data: { posX: -100, posY: -100 } // Hide off-map or in negative space }); } } // 2. Create missing rooms from the map for (const [name, layout] of layoutMap) { const room = await prisma.facilityRoom.create({ data: { floorId: floor.id, name: name, code: name.substring(0, 3).toUpperCase(), type: layout.type, posX: layout.x, posY: layout.y, width: layout.w, height: layout.h, color: layout.c } }); console.log(`Created Missing Room: ${name}`); // Add basic sections if it's a new room if (layout.type === RoomType.VEG || layout.type === RoomType.FLOWER) { const isVeg = layout.type === RoomType.VEG; await prisma.facilitySection.create({ data: { roomId: room.id, name: isVeg ? 'Rack A' : 'Bench 1', code: isVeg ? 'RA' : 'B1', type: SectionType.RACK, posX: 2, posY: 2, width: 10, height: 20, rows: 4, columns: 4, spacing: 2, positions: { create: Array(16).fill({ row: 1, column: 1 }).map((_, i) => ({ row: Math.floor(i / 4) + 1, column: (i % 4) + 1, tier: 1 })) } } }); } } console.log('Seeding complete.'); } main() .catch((e) => { console.error(e); process.exit(1); }) .finally(async () => { await prisma.$disconnect(); });