fix: STRICT Fixed Isometric View (200,200,200) and disabled rotation
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1 changed files with 9 additions and 9 deletions
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@ -65,11 +65,11 @@ export function Room3DViewer({ room, visMode = 'STANDARD', onPlantClick }: Room3
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<Canvas
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<Canvas
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shadows
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shadows
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orthographic
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orthographic
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camera={{ position: [50, 40, 50], zoom: 8, near: -100, far: 200 }}
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camera={{ position: [200, 200, 200], zoom: 30, near: -500, far: 1500 }}
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className="w-full h-full"
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className="w-full h-full"
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>
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>
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<ambientLight intensity={0.6} />
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<ambientLight intensity={0.7} />
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<directionalLight position={[10, 40, 20]} intensity={1.2} castShadow />
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<directionalLight position={[10, 50, 20]} intensity={1.5} castShadow />
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<group position={[0, -5, 0]}>
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<group position={[0, -5, 0]}>
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<RoomObject
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<RoomObject
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@ -86,18 +86,18 @@ export function Room3DViewer({ room, visMode = 'STANDARD', onPlantClick }: Room3
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/>
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/>
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</group>
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</group>
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<ContactShadows position={[0, -5.01, 0]} opacity={0.3} scale={60} blur={2.5} far={20} />
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<ContactShadows position={[0, -5.01, 0]} opacity={0.3} scale={60} blur={2} far={20} />
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<Environment preset="city" />
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<Environment preset="city" />
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<OrbitControls
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<OrbitControls
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makeDefault
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makeDefault
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enableRotate={true}
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enableRotate={false}
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maxPolarAngle={Math.PI / 2.5} // Limit vertical rotation to keep "looking down" feel
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enableZoom={true}
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minPolarAngle={Math.PI / 6}
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enablePan={true}
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/>
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/>
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</Canvas>
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</Canvas>
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<div className="absolute bottom-4 right-4 bg-black/60 backdrop-blur-md px-3 py-1.5 rounded-full border border-white/10 text-xs font-medium text-white/80 pointer-events-none">
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<div className="absolute bottom-4 right-4 bg-slate-900/90 backdrop-blur-md px-3 py-1.5 rounded-md border border-white/20 text-xs font-mono text-emerald-400 pointer-events-none shadow-xl">
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Interactive 3D View
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VIEW: ISOMETRIC // FIXED
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</div>
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</div>
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</div>
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</div>
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);
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);
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